#include "iolpc2368.h" #include "ucos_ii.h" #include "cpu.h" #include "app_serv.h" #include "coin.h" #include "data.h" #include "datadesc.h" #include "modem.h" #include OS_STK CoinTaskStk[COIN_TASK_STK_SIZE]; void InitImpInput(void); CPU_INT32U CoinImpCounter; CPU_INT32U CashImpCounter; static CPU_INT32U cash_pulse = 5000; static CPU_INT32U cash_pause = 2000; static char pend_cash_counter = 0; static CPU_INT32U pend_cash_timestamp; void SetCashPulseParam(CPU_INT32U pulse, CPU_INT32U pause) { #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); cash_pulse = pulse * 100; cash_pause = pause; OS_EXIT_CRITICAL(); } void CoinTask(void *p_arg) { CPU_INT32U enable_coin; CPU_INT32U cash_mode; CPU_INT32U cash_enable; CPU_INT32U last_cash_count = GetCashCount(); CPU_INT32U last_cash_time = OSTimeGet(); CPU_INT32U last_settings_time = OSTimeGet(); GetData(&EnableCoinDesc, &enable_coin, 0, DATA_FLAG_SYSTEM_INDEX); GetData(&CashModeDesc, &cash_mode, 0, DATA_FLAG_SYSTEM_INDEX); GetData(&EnableValidatorDesc, &cash_enable, 0, DATA_FLAG_SYSTEM_INDEX); while(1) { if (OSTimeGet() - last_settings_time > 1000) { last_settings_time = OSTimeGet(); GetData(&EnableCoinDesc, &enable_coin, 0, DATA_FLAG_SYSTEM_INDEX); GetData(&CashModeDesc, &cash_mode, 0, DATA_FLAG_SYSTEM_INDEX); GetData(&EnableValidatorDesc, &cash_enable, 0, DATA_FLAG_SYSTEM_INDEX); } OSTimeDly(1); if (enable_coin) { if (GetCoinCount()) { PostUserEvent(EVENT_COIN_INSERTED); } } else { CoinDisable(); GetResetCoinCount(); } if (!cash_enable) {GetResetCashCount(); continue;} #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); if (pend_cash_counter) { // импульсы инкрементируем только после выдержки паузы if (OSTimeGet() - pend_cash_timestamp > cash_pause) { pend_cash_counter = 0; CashImpCounter++; } } OS_EXIT_CRITICAL(); if (cash_mode == 1) { if (GetCashCount()) { if (last_cash_count == GetCashCount()) { if (labs(OSTimeGet() - last_cash_time) > 500) { PostUserEvent(EVENT_CASH_INSERTED); } } else { last_cash_count = GetCashCount(); last_cash_time = OSTimeGet(); } } else { last_cash_time = OSTimeGet(); } } else { GetResetCashCount(); } } } void CoinDisable(void) { } void CoinEnable(void) { } // получить число монет CPU_INT32U GetCoinCount(void) { #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); CPU_INT32U ctr = CoinImpCounter; OS_EXIT_CRITICAL(); return ctr; } // получить число монет и сбросить счетчик CPU_INT32U GetResetCoinCount(void) { #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); CPU_INT32U ctr = CoinImpCounter; CoinImpCounter = 0; OS_EXIT_CRITICAL(); return ctr; } // получить число импульсов от купюрника CPU_INT32U GetCashCount(void) { #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); CPU_INT32U ctr = CashImpCounter; OS_EXIT_CRITICAL(); return ctr; } // получить число импульсов от купюрника и сбросить счетчик CPU_INT32U GetResetCashCount(void) { #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OS_ENTER_CRITICAL(); CPU_INT32U ctr = CashImpCounter; CashImpCounter = 0; OS_EXIT_CRITICAL(); return ctr; } // инициализация монетоприемника void InitCoin(void) { CoinImpCounter = 0; CashImpCounter = 0; InitImpInput(); OSTaskCreate(CoinTask, (void *)0, (OS_STK *)&CoinTaskStk[COIN_TASK_STK_SIZE-1], COIN_TASK_PRIO); } void InputCapture_ISR(void) { CPU_INT08U ir = T3IR; static CPU_INT32U period = 0; static CPU_INT32U period_cash = 0; T3IR = 0xFF; if (ir & 0x10) {// CR0 interrupt if (FIO0PIN_bit.P0_23) {// пришел задний фронт CPU_INT32U cr=T3CR0; if (((cr-period) > COIN_IMP_MIN_LEN) && ((cr-period) < COIN_IMP_MAX_LEN)) CoinImpCounter++; } else {// пришел передний фронт period = T3CR0; } } if (ir & 0x20) {// CR1 interrupt if (FIO0PIN_bit.P0_24) {// пришел задний фронт CPU_INT32U cr=T3CR1; cr -= period_cash; if ((cr > (cash_pulse - COIN_IMP_SPAN)) && (cr < (cash_pulse + COIN_IMP_SPAN))) { pend_cash_counter = 1; pend_cash_timestamp = OSTimeGet(); } } else {// пришел передний фронт period_cash = T3CR1; pend_cash_counter = 0; } } } extern CPU_INT32U BSP_CPU_PclkFreq (CPU_INT08U pclk); /* P0.23 MK_P9 IMPULSE OUTPUT (импульсный выход монетоприемника) P0.24 MK_P8 INHIBIT (блокировка) */ // инициализация импульсного входа // используется CAP3.0 void InitImpInput (void) { #define INPUT_CAPTURE_FREQ 100000 // частота тактирования частотных входов CPU_INT32U pclk_freq; CPU_INT32U rld_cnts; #if OS_CRITICAL_METHOD == 3 OS_CPU_SR cpu_sr = 0; #endif OnChangeCashPulseLen(); OS_ENTER_CRITICAL(); PCONP_bit.PCTIM3 = 1; PCLKSEL1_bit.PCLK_TIMER3 = 2; PINSEL1_bit.P0_23 = 0x3; PINMODE1_bit.P0_23 = 0; FIO0DIR_bit.P0_23 = 0; FIO0MASK_bit.P0_23 = 0; PINSEL1_bit.P0_24 = 0x3; PINMODE1_bit.P0_24 = 0; FIO0DIR_bit.P0_24 = 0; FIO0MASK_bit.P0_24 = 0; pclk_freq = BSP_CPU_PclkFreq(23); rld_cnts = pclk_freq / INPUT_CAPTURE_FREQ; T3CTCR_bit.CTM = 0; T3CTCR_bit.CIS = 0; // select CAP3.0 input T3PR = rld_cnts-1; T3MCR = 0; T3CCR = 0x3F; T3EMR = 0; T3TCR = 0x03; T3TCR = 0x01; VICINTSELECT &= ~(1 << VIC_TIMER3); VICVECTADDR27 = (CPU_INT32U)InputCapture_ISR; VICVECTPRIORITY27 = 10; VICINTENABLE = (1 << VIC_TIMER3); T3IR = 0xFF; OS_EXIT_CRITICAL(); }